nir: fix nir_is_io_compact for mesh shaders
cc: mesa-stable Reviewed-by: Marek Olšák <marek.olsak@amd.com> Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37408>
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1 changed files with 2 additions and 2 deletions
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@ -7068,8 +7068,8 @@ nir_is_io_compact(nir_shader *nir, bool is_output, unsigned location)
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location == VARYING_SLOT_CLIP_DIST1 ||
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location == VARYING_SLOT_CULL_DIST0 ||
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location == VARYING_SLOT_CULL_DIST1 ||
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location == VARYING_SLOT_TESS_LEVEL_OUTER ||
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location == VARYING_SLOT_TESS_LEVEL_INNER);
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(nir->info.stage != MESA_SHADER_MESH && location == VARYING_SLOT_TESS_LEVEL_OUTER) ||
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(nir->info.stage != MESA_SHADER_MESH && location == VARYING_SLOT_TESS_LEVEL_INNER));
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}
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#ifdef __cplusplus
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