nir: fix nir_is_io_compact for mesh shaders

cc: mesa-stable

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/37408>
This commit is contained in:
Mike Blumenkrantz 2026-03-10 12:04:44 -04:00 committed by Marge Bot
parent b33838268f
commit e604a8f617

View file

@ -7068,8 +7068,8 @@ nir_is_io_compact(nir_shader *nir, bool is_output, unsigned location)
location == VARYING_SLOT_CLIP_DIST1 ||
location == VARYING_SLOT_CULL_DIST0 ||
location == VARYING_SLOT_CULL_DIST1 ||
location == VARYING_SLOT_TESS_LEVEL_OUTER ||
location == VARYING_SLOT_TESS_LEVEL_INNER);
(nir->info.stage != MESA_SHADER_MESH && location == VARYING_SLOT_TESS_LEVEL_OUTER) ||
(nir->info.stage != MESA_SHADER_MESH && location == VARYING_SLOT_TESS_LEVEL_INNER));
}
#ifdef __cplusplus